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8.4: F1.04: Exercises

8.4: F1.04: Exercises


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Part I.

As you work through these, make a page of notes of anything you need to remember about how to use your calculator.

  1. Evaluate each.
    1. Find

      ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[1]/ol/li[2]/ol/li[1]/img/@alt, line 1, column 4
    2. Find

      ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[1]/ol/li[2]/ol/li[2]/img/@alt, line 1, column 4
    3. Find
    4. Find
    1. Find .
    2. Find
    3. Evaluate the area of a circle with radius 2: .
  2. Use a calculator to evaluate each.
  3. Evaluate each of these expressions.
    1. ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[1]/ol/li[5]/ol/li[1]/img[1]/@alt, line 1, column 4
      , where
    2. , where
  4. Evaluate this expression: , where
  5. Use a calculator to multiply 8,000,000 by 60,000.
  6. A sofa is priced at $887 in the furniture store. The sales tax is 8.25%.
    1. Estimate the total amount you’ll have to pay with both the cost and the tax.
    2. Use your calculator to compute the total amount you’ll have to pay.
    3. Is your calculator answer close to your estimate?

Part II.

For any problems for which the answers are not whole numbers, round to three decimal places. That will enable you to check the problems without the results being too confusing. For the algebra problems, use the calculator as needed, including in checking the results.

  1. Evaluate

    ParseError: EOF expected (click for details)

    Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[1]/img/@alt, line 1, column 4
    using your calculator’s exponent key and then check it by multiplying by hand.
  2. Evaluate

    ParseError: EOF expected (click for details)

    Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[2]/img/@alt, line 1, column 4
    using your calculator’s exponent key and then check it by multiplying by hand.
  3. Evaluate each.
    1. ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[3]/ol/li[1]/img/@alt, line 1, column 9
  4. Evaluate each.
    1. ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[4]/ol/li[1]/img/@alt, line 1, column 9
  5. Use the key on your calculator when evaluating . Check your work by estimating as 3 and working it in your head.
  6. Use the key on your calculator when evaluating . Check your work by estimating as 3 and working it in your head.
  7. Use your calculator to evaluate and then use the negative number key as part of evaluating . Check your work by doing it by hand.
  8. Use your calculator to evaluate and then use the negative number key as part of evaluating . Check your work by doing it by hand.
  9. Evaluate each of these expressions:
    1. ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[9]/ol/li[1]/img[1]/@alt, line 1, column 4
      , where
    2. , where
  10. Evaluate each of these expressions:
    1. ParseError: EOF expected (click for details)

      Callstack:at (Courses/Lumen_Learning/Book:_Mathematics_for_the_Liberal_Arts_(Lumen)/08:_Topic_F:_Using_a_Calculator/08.4:_F1.04:_Exercises), /content/body/div[1]/div[2]/ol/li[10]/ol/li[1]/img[1]/@alt, line 1, column 4
      , where
    2. , where
  11. Use your calculator to multiply 2,700,000 by 1,138.3 . Write what your calculator shows and then the answer in standard number notation, not scientific notation. Check your work by estimating the first number as about 3,000,000 and the second number as about 1000. Multiply those by hand and see if this estimate is close to your calculator’s answer.
  12. Use your calculator to multiply 9,701.3 by 81,200,000. Check your work by estimating the first number as about 10,000 and the second number as about 80,000,000. Multiply those by hand and see if this estimate is close to your calculator’s answer.
  13. The price of a car is $24,871 and the tax due on this is 9.3%. Find the total of the price and tax. First estimate it, explaining how you are estimating, and then use a calculator to compute it.
  14. The price of a car is $40,373 and the tax due on this is 4.6%. First estimate it, explaining how you are estimating, and then use a calculator to compute it.

Work the following problems and check your work as we learned in Topic A. Use a calculator to do the arithmetic easily in the solution of the problem and in checking your answer.

CC licensed content, Shared previously

  • Mathematics for Modeling. Authored by: Mary Parker and Hunter Ellinger. License: CC BY: Attribution

Wireshark - dissect_diameter_base_framed_ipv6_prefix Stack Buffer Overflow

The Exploit Database is maintained by Offensive Security, an information security training company that provides various Information Security Certifications as well as high end penetration testing services. The Exploit Database is a non-profit project that is provided as a public service by Offensive Security.

The Exploit Database is a CVE compliant archive of public exploits and corresponding vulnerable software, developed for use by penetration testers and vulnerability researchers. Our aim is to serve the most comprehensive collection of exploits gathered through direct submissions, mailing lists, as well as other public sources, and present them in a freely-available and easy-to-navigate database. The Exploit Database is a repository for exploits and proof-of-concepts rather than advisories, making it a valuable resource for those who need actionable data right away.

The Google Hacking Database (GHDB) is a categorized index of Internet search engine queries designed to uncover interesting, and usually sensitive, information made publicly available on the Internet. In most cases, this information was never meant to be made public but due to any number of factors this information was linked in a web document that was crawled by a search engine that subsequently followed that link and indexed the sensitive information.

The process known as “Google Hacking” was popularized in 2000 by Johnny Long, a professional hacker, who began cataloging these queries in a database known as the Google Hacking Database. His initial efforts were amplified by countless hours of community member effort, documented in the book Google Hacking For Penetration Testers and popularised by a barrage of media attention and Johnny’s talks on the subject such as this early talk recorded at DEFCON 13. Johnny coined the term “Googledork” to refer to “a foolish or inept person as revealed by Google“. This was meant to draw attention to the fact that this was not a “Google problem” but rather the result of an often unintentional misconfiguration on the part of a user or a program installed by the user. Over time, the term “dork” became shorthand for a search query that located sensitive information and “dorks” were included with may web application vulnerability releases to show examples of vulnerable web sites.

After nearly a decade of hard work by the community, Johnny turned the GHDB over to Offensive Security in November 2010, and it is now maintained as an extension of the Exploit Database. Today, the GHDB includes searches for other online search engines such as Bing, and other online repositories like GitHub, producing different, yet equally valuable results.


RK3328 : Missing CEC Support #8

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Kwiboo commented Jun 9, 2017

I plan on testing CEC with a mixture of @mcerveny's cec-framework backport and @gdachs's tinker board testing sometime this weekend

Gdachs commented Jun 9, 2017

@Kwiboo: why? do you want to solder the missing connection to hdmi cec?

LongChair commented Jun 9, 2017

@gdachs : kwiboo refers to 3328 board which has the CEC pins that are connected as well as all the required resistors. This is not tinker :)

Kwiboo commented Jun 11, 2017

The backported CEC framework seems to work great on my RK3328 box using the rockchip-4.4-cec branch.

Kwiboo commented Jun 17, 2017 •

There is an issue with auto-loading of the rc-cec keymap, dw-hdmi is probably initialized before rc-cec.

Manually loading the cec keymap using ir-keytable works after removing , type: CEC

Yanghanxing commented Jun 20, 2017

We will merge HDMI CEC suported code to release-4.4 from the lastest upstream code.
Please wait a moment, and I will notice you when it completed.

Kwiboo commented Jul 30, 2017

@yanghanxing that sounds great! I will keep updating the rockchip-4.4-cec branch until you have merged the cec-framework into release-4.4 and I will also keep an eye on http://git.armlinux.org.uk/cgit/linux-arm.git/log/?h=drm-dwhdmi-devel if there is something worth bringing into rockchip-4.4-cec.

LongChair commented Aug 26, 2017

So CEC seems to work for me when i plug rock64 directly to TV using cec-ctl --playback

Although when I plug it through AVR it doesn't seem to work and cec-ctl gives the following output :

By the way using a RPI in the exact same configuration works fine.
@Kwiboo : any thoughts ?

Yanghanxing commented Aug 28, 2017

@LongChair Did you tried it on other AVR?

Kwiboo commented Sep 2, 2017 •

I have now updated the rockchip-4.4. rockchip-4.4-cec branch with a small adjustment to the BACKPORT commit (it will now install cec.h and cec-funcs.h uapi headers) and using upstream commits for dw-hdmi-cec that was merged into drm-misc-next .

There is also two new commits rockchip-4.4-cec^^. rockchip-4.4-cec that work around the following issues:

  • The IR keymap rc-cec not found issue
  • CEC adapter getting an invalid (f.f.f.f) physical address after a source input change

Mcerveny commented Jan 26, 2018

There is working CEC in rockchip-linux/kernel from UPSTREAM. I tested (on ROCK64) and closed rockchip-linux#12 (see rockchip-linux#12 (comment)).

Kwiboo commented Jan 26, 2018 •

@mcerveny thanks, there is still parts missing for a complete backport of cec-framework, we are using release-4.4. rockchip-4.4-cec in LibreELEC to get a complete backport including working rc-cec, compat ioctl and plule8/rainshadow-cec support, it also includes a dw-hdmi fix to read edid on hpd event (an alternative to RK's solution/hack that also updates drm modes and eld on hpd).


ZnSe Focal Lens for CO2 Laser Cutting Engraving 80W, 90W Focus Length, 50.8mm 2″

FEATURE:

  • Material: Znse
  • Diameter: 20 mm
  • Focal length: 50.8mm
  • ZnSe is used for optical windows, lenses, mirrors, prisms and optical blanks, plates, disks, sheets, slabs particularly for infrared applications.
  • Zinc Selenide (ZnSe) – transparent in wide spectral range from yellow (visible) to far IR. ZnSe material is a chemically inert, non-hygroscopic and highly pure product that is very effective in many optical applications due to its extremely low bulk losses, high resistance to thermal shock and stability in virtually all environments, easily machined. To obtain superior transmittance, ZnSe crystals are grown by Chemical Vapor Deposition process . Zinc Selenide is poly crystalline material, demonstrates superior CO2 laser transmittance and is employed in the transmission optical components used in CO2 laser processing.

Specification:

Tolerance of Thickness

Edge thickness variation (ETV)

Face accuracy (radial deviation / irregularity) at 0.63um

Surface Figure (power-irregularity) at 0.63 um

Plano: 0.1 fringe – 0.5 fringe Radiused: depending on radius

Surface Quality

AR Coating Reflective Per surface at 10.6 microns

CNC 6-Axis Interface Breakout Board with Relay and Spindle control, KL-DB25-6

Mach3 set up for this board, Download here

Description:

It is used to run the signal processing of the host computer ( LPT port ), with MACH3 CNC system software, and the peripheral machine dynamic electrical. It is suitable for CNC engraving machine, CNC lathe, CNC plasmacutting machine, laser engraving machine, CNC milling machines, machining centers and other machine tools. With the host computer and the MACH3 series software, it can be the most cost-effective CNC system.

A special high speed chip is used to process the input and output (I/O) signals. It is capable of making the machine work stably, with the features of correcting and enlarging the signals that removing the unnecessary disturb signals.

The computer LPT port supplies the power individually, separating from the power supply of other parts. Therefore, the computer and machine tool isolate effectively. It makes the data more secure, with further insurance of security and stability.

There are 5 input signals, communicating with the host computer, which are isolated by the optical coupling. Among the optical coupling isolation, the P11 and P12 are high-speed, which can be used for connecting main shaft encoder, or the same demanding signal as hand wheel A, B. 12V-OUT and 5V-OUT power output interface can be used to pick some necessary power, such as the hall sensor switch and the proximity switch. There are 5 input ports, set to limit, origin, knife, start, stop, spindle speed input, MPG input and any other one of the 5 functions.

There are 12 output signal, which is allowed to controlling output, supporting as many as 6axlslinkage. Some of the output port is reusable functionality. Meanwhile, one port only can be used as one function.

There are 3 replays, P2, P3 and P4, which can support MACH3 control software programming. The relay’s on or off can be controlled through the control of MACH3 software. Each relay has attracted indicating lamp, which is more intuitive and convenient. The 3 relays can be used to control the opening and closing of the liquid coolant, mist coolant, liquid state coolant and so on. They can also be used to control the electromagnetic valve device power switch. P2 port is for the spindle, P3 port is for the cooling liquid, P4 port can be defined.

The high speed optical coupling isolation is used to control the rotational speed of spindle. The output port is parallel port P1, which can output the PWM signal within 2.5KHZ. On the interface board ,there is a D/A circuit, with PWM to a 0-10V. The circuit can output 0-10V level to control the inverter which only has analog speed control in the market. Thus it can control the rotational speed of the spindle. It is important that the PWM output and 0-10V output can only choose one in two. They cannot be used at the same time.

Interface board can be connected with the cathode or total output to the stepper drive, or servo drive (servo driver must support the digital signal). The output is the 5V level.

Wide input voltage power supply: 15-32VDC. The function of preventing reverse connection protection. 2 groups of output voltage: 5V and 12V voltage, 100MA output capacity.


Owncloud breaks git repositories if they are in sync folder #3857

Looks like some files get smashed by ownCloud, and somehow the whole repo gets pushed into a previous state. I haven't dug into the details sufficiently to figure out exactly what's going on. I'll probably end up excluding the whole .git folder for simplicity's sake.

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Guruz commented Sep 18, 2015

Can you verify if the .git is using hardlinks somewhere inside?
Maybe that helps to find the problem.
Does the activity log show anything?
You can run the client in Terminal with /Applications/owncloud.app/Contents/MacOS/owncloud --logfile - to see a log.

GiovanniMoretti commented Sep 20, 2015

It's annoying and error-prone to have to specify potentially dozens of git repos to be ignored (and potentially broken if one is missed). Git repos already have a method of being synced, is there a way telling ownCloud to simply omit from syncing any directory that contains a .git subdirectory?

Despens commented Sep 22, 2015

Try adding the desired pattern in the client here:

Madmas commented Oct 7, 2015

I'm experiencing the same problem seems like i ned to exclude the .git folders but what if I actually want to have them synced as I do not necessarily push my git folders to a remote? Would be nice to have them in my owncloud :-)
Seems like there is also a thread in the forums about this issue: https://forum.owncloud.org/viewtopic.php?f=14&t=22695

Mank319 commented Oct 19, 2015

I agree with @madmas.
While all my code is pushed to remote git repositories, my "Document" folder is backed up via ownCloud. I do however track LaTeX documents in version control just for the sake of file history, so they are not necessarily pushed to a git remote.

Avrhack commented Oct 20, 2015

Yes just come across this and it's a nightmare. I'm sure this worked perfectly before 2.0.x as I have been using own cloud on a directory with git repositories for ages now with no issue. This only came to light for me in the last few weeks when own cloud showed a red cross and sync failure and it's always one of the git internal object directories that fails with 'you don't have permission to add files to this directory'. I'm hoping that means own cloud hasn't destroyed my git repositories but for the moment this means I have to turn off own cloud completely until fixed as I cannot just exclude the git repos.

Once again, this used to work so is definitely a major regression.

E-alfred commented Nov 23, 2015

I have also several problems with Git repositories synced to Owncloud using the client. I tried it syncing diffent public repos to my Owncloud server. I can reproduce this on an internal Owncloud instance running 8.2 on Debian 8 and on Owncloud Enterprise run by my employer using the 2.0.2 client.

Here is a part of the log files:

11-23 15:49:03:200 0x1b0f310 ** error Strings: ("git/gitit/.git/FETCH_HEAD: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/ORIG_HEAD: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/index: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/logs: Not allowed because you don't have permission to add subfolders to that folder", "git/gitit/.git/logs/HEAD: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs/heads: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs/heads/master: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs/remotes: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs/remotes/origin: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/logs/refs/remotes/origin/HEAD: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/objects/pack/pack-ecdd0d6384864eb5f16a22d6bd230fb7b63106a3.idx: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/objects/pack/pack-ecdd0d6384864eb5f16a22d6bd230fb7b63106a3.pack: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/packed-refs: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/refs/heads/master: Not allowed because you don't have permission to add files in that folder", "git/gitit/.git/refs/remotes: Not allowed because you don't have permission to add subfolders to that folder", "git/gitit/.git/refs/remotes/origin: Not allowed because you don't have permission to add parent folder", "git/gitit/.git/refs/remotes/origin/HEAD: Not allowed because you don't have permission to add parent folder")


Settlement of commercial dispute between Grand Prix F1 du Canada Inc. and Formula One Administration

Grand Prix F1 du Canada Inc. today announced that the commercial dispute between it and Formula One Administration (FOA), which had been ongoing since last fall and led to the cancellation of the 2009 edition of the Canadian Grand Prix, has now been settled.


Normand Legault, President and CEO of Grand Prix F1 du Canada Inc., said:
"I am very happy, and fully satisfied, with this outcome. I have always been confident of being able to resolve the dispute, given the in-depth understanding I have had to develop of the Formula One racing situation in Canada. And I am especially pleased that an announcement is forthcoming to the effect that the Canadian Grand Prix will be back on the FIA calendar as of 2010.

I never doubted that the Canadian race would regain its rightful place on the FIA schedule, and my discussions with F1 management led me to believe that the event would return soon. The race is important not only for Formula One, but also for the teams, manufacturers and sponsors. I am also happy for the Canadian Grand Prix's many fans, because they are true F1 enthusiasts who appreciate the real value of the spectacle and the competition."


Public support

"I am very proud of how far the Canadian Grand Prix has come since it was first run on the Île Notre-Dame circuit more than 30 years ago, when I initially became involved in organizing it," Mr. Legault added. "Our efforts in the early 1990s to take the Grand Prix beyond the boundaries of Île Notre-Dame have transformed it from a mere auto race into a mass-appeal event that is an indispensable part of Montréal's summer festivities, with spinoffs that benefit the entire downtown area and other neighbourhoods, such as Little Italy.

One need only look at some races held abroad to see that it takes more than an automobile race to create a bona fide event, with an international reputation that can attract tourists from the four corners of the globe. I am especially proud of the fact that, over the past 12 years with Grand Prix F1 du Canada Inc. as race promoter, our team has managed to run the show single-handedly, through thick and thin.

We owe our success in large part to the sponsors who never stopped believing in us and backing us, to our loyal fans, whom I thank most heartily for their steadfast support, and, lastly, to our many volunteers, who have devoted so much time and effort to organizing the race."


End of Normand Legault's involvement as local promoter


Mr. Legault concluded:
"As to the question of whether I will remain involved as local promoter, I had already announced last fall that I no longer wished to fill that role, in view of the economic model currently prevailing in Formula One, which has now made it impossible to put on an event like this strictly with private investors, and no government assistance.

I explained last fall that I did not wish to ask the governments for support in order to meet FOA's financial requirements, and so it became unthinkable for me to continue to act as promoter. I believe, however, that considering its value for our local economy, it is important that the event return, and I wish every success to those who decide to take over the work that I have done over the years."


幻象F1型戰鬥機

同時間,法國空軍在1963年向廠商提出規格需求書,希望廠商能提供一款多用途戰機,新戰機要比幻象3型有更長的續航力,落地速度小於或接近140海里(260公里),且可在簡易跑道上降落。這個規格書實際上與當時北約執行中的MCAR計畫(龍捲風戰鬥轟炸機的原型),但法國決定不參與該向多國研發計畫,而是在相近技術標準規格下自研新型機。達梭1963年11月2日在承攬下這計畫後,新型機暫定代號幻象3F; [2] 幻象3F配備由美國 普惠TF30渦輪扇發動機 ( 英语 : Pratt & Whitney TF30 ) 技術轉移給史奈克瑪生產的TF106渦輪扇發動機、還有全新設計裝備高升力襟翼降低飛機失速下限的大型後剠翼。幻象3F隨後變更代號稱為幻象F2,在1965年生產3架原型機。

幻象F1的計畫發想在1964年中出現,雖然當時幻象F2計畫尚未啟動,但是達梭意識到高推力的噴射發動機價格高昂,不適合外銷;所以以幻象III E2的代號開始研發小型2馬赫戰鬥機。 [3] 相較領取法國政府預算研發採高單翼傳統設計、機體量級更重的幻象F2戰鬥機;這種用類似氣動力架構實施不同量級機型發展的策略從幻象3型和幻象IV式轟炸機起一直是達梭既有的做法。以外銷導向開發的幻象F1在技術上也比F2要保守,飛機動力來源是成熟的Atar9K渦輪噴射發動機。

首架幻象F1原型機在1966年12月23日出廠,由達梭首席試飛員 勒內·彼甘德 ( 法语 : René Bigand ) 駕駛,1967年1月第四次飛行時,幻象F1-01號機極速突破2馬赫,雖然01號機在1967年5月18日即因水平尾翼震顫飛行意外折損,勒內·彼甘德因此殉職;但幻象F1計畫並未因此告終,同年5月26日法國政府加訂3架原型機下繼續計畫-因為幻象F2開計畫因複雜度過高遭法國政府終止研發。由於是替代方案,且達梭同時進行幻象G型的研發,法國軍方供給幻象F1的預算並不充裕,僅有3架原型機的額度,加上原本達梭自費打造的1架,幻象F1最後只生產了4架原型機。

  • 幻象F1-02號:沿用亞塔9K-31發動機,配備重新設計的機體,1967年3月20日首飛
  • 幻象F1-03號,換裝量產預定運用的亞塔9K-50發動機,1969年9月18日首飛
  • 幻象F1-04號,配備完整火控航電的原型機,1970年6月17日首飛

法國政府介入幻象F1計畫並非毫無條件,為取代幻象F2的任務,法國軍方要求達梭在幻象F1上搭配高性能雷達,讓新戰機可全天候值勤。1971年底,法國空軍訂購第一批85架幻象F1戰機,由達梭位於波爾多的工廠生產;不過雷達主開發廠商 湯姆生-CSF公司 ( 英语 : Thomson-CSF ) 為此研製的希拉諾IV型單脈衝雷達卻無法搭配飛機研發時程,使得幻象F1早期型號仍是以外銷為主,直到1973年5月法國空軍所需要的幻象F1C型戰機甫正式交運,同年12月第一支全天候戰機部隊EC 2/30諾曼底-尼曼中隊正式成軍。


Post your working load order here! (Please)

USE SPOILERS WHEN POSTING YOUR LOAD ORDER.

That's how you do it, but without the spaces.

DEFINITION OF WORKING LOAD ORDER:

My definition anyways is a load order that doesn't have broken questlines and doesn't CTD a lot due to conflicting mods.  

SHORT VERSION OF PURPOSE:  Trying to get you guys who have good working load orders going to post them here so I can look at them and think about replicating some aspects of them.

LONG VERSION OF PURPOSE:  I've been playing Skyrim off and on since it came out.  I'm not going to try to present myself as a pro or anything but I do have some (a decent amount of) experience with modding.  I get good frame rates and I think I've got my ini's and everything set up right, but I get CTD's and it's most likely due to conflicting mods and a stressful load order.  I want you guys who have good working load orders going to post them here so I can look at them and think about replicating some aspects of them by downloading, installing, and endorsing the mods in your load order if I like the way it looks, or maybe I'll just look at them and learn!

IF YOU HAVE A BROKEN GAME LOAD ORDER:  You can post it but please mention very clearly (maybe in caps tho they are annoying?) that it's a broken load order so people looking at it can know.

Here's my current load order:

#2

I can make my own title? o.O

If you want a "better" load order than LOOT or a personalized one, read this article.  Scroll down to the Load Order and Mod Conflicts section.

#3

#4

That's it? A year later almost and not one person posted their load order?

I need help with this too. This is about the 10th time I've reinstalled Skyrim and all my mods over the past 5 years. I'm tired of getting 30 hours in, sometimes only 15 minutes in, and having my game break. PLEASE POST YOUR F'ING MOD LISTS SO I CAN STEAL THEM.

#5

This thread is kinda uselless because mod order is only one part of the equation.

Even more important is install order (nexus) or priority order (mod organiser).

Only when you got that right, you can think about loadorder.

#6

Not to mention that some mods have a minimum system requirement (mostly enb). Scripted mods would also needs you to have a decent system to run their scripts (alongside other scripted mods) without script-lagging. If I post my load order (which has plenty of scripted mods) here it might not work with others because we have different specs.

Memory optimization is also important which is undetectable from viewing load order.

Edited by gardyanakbar, 24 January 2016 - 12:57 AM.

#7

Hi, everyone! A few days ago I switched to MO and started tweaking animations and various mods, trying to follow STEP's guide. So, once I feel everything is cool, I run my game BUT I decide to go with the "nothing special" start (Leave my cell, with no divine teleportation). I take care of the three ghosts and gear up and decide to head outside. Infinite Loading Screen, enbhost and TESV.exe memory usage is static.
Reload and decide to use the underground exit. Same result. I tried downgrading all my texture mods to 1K. Same result.
Then, out of curiosity, I decided to go back to the start I had been choosing these last few weeks: Camping in the woods. Sleep, teleport, BAM, I'm camping, no problem at all. I enter Helgen Keep, get tons of gear (I get overenc. On purpose), walk aaaaall the way back to my camp, deposit stuff, save Ralof and when I'm heading to Riverwood, I do 5 steps and I CTD.

Sorry for how lengthy this was, but I wanted you to know exactly what steps I took. I got an ILS leaving the prison, and I'm CTDing after visiting Helgen. I'll post all my specs and mods in a second. Love to know if anyone has experienced this.

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
ApachiiHairMales.esm
Campfire.esm
ClimatesOfTamriel.esm
RSkyrimChildren.esm
EFFCore.esm
ApachiiHair.esm
ApachiiHairFemales.esm
notice board.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Differently Ebony.esp
The Eyes Of Beauty - Elves Edition.esp
Weapons & Armor Fixes_Remade.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
immersive roads.esp
Clothing & Clutter Fixes.esp
Frea.esp
Bijin Wives.esp
Real Roads.esp
RSChildren - Complete.esp
Masters of Death.esp
SkyUI.esp
iHUD.esp
Wildcat - Combat of Skyrim.esp
FNIS.esp
HitStop.esp
TKDodge.esp
dD - Realistic Ragdoll Force - Realistic.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
CollegeOfWinterholdImmersive.esp
Complete Crafting Overhaul_Remade.esp
WetandCold.esp
WetandCold - Ashes.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
ClimatesOfTamriel-Nights-Level-3.esp
One With Nature - DG+DB.esp
Height Adjusted Races with True Giants.esp
Height Adjusted Races.esp
Summermyst - Enchantments of Skyrim.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
SkySight-Simply-Bigger-Trees-Slower-Branches.esp
ABT - Faster Arrows Improved +25%.esp
ABT - Faster Bolts Improved +50%.esp
ABT - Increased Bolts Damage (BS and CCO) +50%.esp
ABT - Increased Progressive Damage (BS and CCO) +50%.esp
ABT - Loot Arrows -50%.esp
Character Creation Overhaul.esp
CCO - Diverse Races And Genders.esp
CCO - Dynamic Skill Progression.esp
CCO - Oblivion Carry Weights.esp
Headbomb's Better Sorting - Ammo.esp
Headbomb's Better Sorting - Books.esp
Headbomb's Better Sorting - Potions (Half Weight).esp
Headbomb's Better Sorting - Miscellaneous.esp
Headbomb's Better Sorting - Soul Gems (PseudoVanilla).esp
FISS.esp
AMatterOfTime.esp
Chesko_WearableLantern.esp
BlackthornManor.esp
Headtracking.esp
SimplyKnock.esp
UnreadBooksGlow.esp
Thief skills rebalance for Ordinator.esp
AHZmoreHUD.esp
fFastTravelSpeedMult_4.esp
AutoHarvest2.esp
BetterQuestObjectives.esp
Headbomb's Better Sorting - Food (Normal Weight).esp
TMHousecarls.esp
BarenziahQuestMarkers.esp
Convenient Horses.esp
Headbomb's Better Sorting - Food (Reduced Weight).esp
Imperious - Races of Skyrim.esp
SmartCast_1_0.esp
Vigor - Combat and Injuries.esp
UIExtensions.esp
sandboxcylinderheight.esp
DYNAVISION Dynamic Depth of Field.esp
GuessDistance.esp
EpisodeParallax.esp
SIDT - Complete.esp
towConversation.esp
RaceMenu.esp
RaceMenuPlugin.esp
DynamicPotions.esp
PumpingIron.esp
Atlas Compass Tweaks.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
FNIS_PCEA2.esp
Tempest.esp
DSerArcheryGameplayOverhaul.esp
Auto Unequip Ammo.esp
Dual Wield Parrying_SKSE.esp
Dual Sheath Redux.esp
Watercolor_for_ENB_RWT.esp
Vivid Landscapes.esp
Extended UI.esp
RUSTIC SOULGEMS - Sorted.esp
AOS.esp
RelicsofHyruleDragonborn.esp
JewelCraft.esp
hold guard.esp
SkyFalls + SkyMills + DG + DB.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Improved Artifacts - Complete Collection.esp
SDO Full-LOD - The Morthal Swamp Light.esp
Thunderchild - Epic Shout Package.esp
CWIELnFXPatch.esp
Headbomb's Better Sorting - Spells.esp
ImmersiveSpells.esp
DeadlyDragons.esp
DIVERSITY.esp
UltimateDragons.esp
SoS - The Dungeons.esp
AOS2_DD Patch.esp
AOS2_RealisticWaterTwo Patch.esp
AOS2_SoS_CoT Patch.esp
ELFX - Weathers.esp
Thieves Guild Requirements.esp
CornerofTheSkyrim.esp
Nightingale Hall.esp
Windhelm Docks Pathways.esp
SDO Full-LOD - Waterfall Effects.esp
notice board - dragonborn patch.esp
Run For Your Lives.esp
Cloaks.esp
SMIM-Merged-All.esp
HeljarchenFarm.esp
WindstadMine.esp
Atlas Legendary.esp
Immersive Patrols II.esp
SDO Full-LOD - Whiterun Trundra Creeks.esp
EFFDialogue.esp
BosmerArmorMATY743.esp
Frostfall.esp
DawnguardArsenal.esp
Glass Variants.esp
BW Beleval.esp
BW Ingjard.esp
Adelaisa.esp
Annekke.esp
BW Aranea.esp
BW Borgakh.esp
BW Brelyna.esp
BW Delphine.esp
BW Eola.esp
BW Illia.esp
BW Iona.esp
BW Jenassa.esp
BW Lydia.esp
BW Njada Stonearm.esp
BW Ria.esp
Jordis.esp
Mjoll.esp
Rayya.esp
Ugor.esp
Uthgerd.esp
NoldorArmor.esp
Cloaks - Dawnguard.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Farmers Sell Produce - Skyrim.esp
CCO - Permanent Birthsigns.esp
TradeRoutes.esp
AV1Dragon_Lords.esp
DSpSoB.esp
The Paarthurnax Dilemma.esp
MiraakFollower.esp
SkyFalls Dragonborn Small waterfalls.esp
Smelter_Riften & Solitude.esp
iNeed.esp
SDO Full-LOD - Giant Campfires.esp
Imaginator BETA.esp
TimingIsEverything.esp
BeautifulAela.esp
TheEyesOfBeauty.esp
TradeBarter.esp
Ordinator - Perks of Skyrim.esp
Headbomb's Better Sorting - Ingredients.esp
TradeRoutes-RNaD-Patch.esp
Dr_Bandolier.esp
wizDynamicThings.esp
conjure_chest.esp
EasySkooma.esp
RDO - USLEEP Patch.esp
BetterQuestObjectives-EFFPatch.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
CWINPCOpulentOutfits.esp
DIVERSE SKYRIM - Immersive Patrols Patch.esp
Atlas Blackreach.esp
iNeed - Dangerous Diseases.esp
Brynjolf & Vex Followers.esp
Bijin NPCs.esp
AOS2_WAF Patch.esp
AOS2_WetandCold Patch.esp
Appropriately Attired Jarls Redux.esp
SPTConsistentOlderPeople.esp
Dead Body Collision.esp
DD_Dawnguard Additions.esp
DD_Dragonborn Additions.esp
Disease Descriptions.esp
NARC-ConvenientHorsesConsistencyPatch.esp
NARC-Deadly Dragons.esp
NARC-DeadlyDragonsConsistencyPatch.esp
imp_helm_legend.esp
ViewableFactionRanksBothDLC.esp
Immersive Citizens - AI Overhaul.esp
Relationship Dialogue Overhaul.esp
ELFXEnhancer.esp
RDO - EFF v4.0.2 Patch.esp
SoS - Civilization-PatchELFX.esp
Immersive Citizens - ELFXEnhancer patch.esp
SoS - The Dungeons-PatchELFX.esp
Alternate Start - Live Another Life.esp
BetterQuestObjectives-AlternateStartPatch.esp
Dual Sheath Redux Patch.esp
Automatic Variants.esp

#8


MODS FROM Wen Plays Skyrim | Vol. 1, Ch. 29: Drunken Mischief / God of Mud Crabs / Harvest's End

ENB: Vividian - Weather - Lighting enhancement - CoT - Better Performance, 6.0 beta

S.T.E.P. MOD PACKS:
Skyrim Revisited: Legendary Edition - http://goo.gl/mssGGZ
A Real Explorer&rsquos Guide to Skyrim - http://goo.gl/zkmPiR

360 Walk and Run Plus 3.1.2
A Matter Of Time - A HUD Clock Widget 2.0.7
A Real Explorer&rsquos Guide to Skyrim (REGS) - Patches 3.4.2
ã&#128&#144DSAMGã&#128&#145Dragon Soul Absorb More Glorious - TEST 3.0.0
ã&#128&#144WWLMGã&#128&#145Braced Pain - Dynamic 1.2.0
Achieve That! 2.3.1
Adal Matar the Lost Stronghold - Fight Against the Thalmor I 1.1.0
Aesir Armor 1.6.2
Alchemist Compendium 1.1.0
Alduin Wall - New Normal Maps - Weathered - HD 1.0.0
Alternate Start - Live Another Life 2.4.0
Alternate Summoning Visuals 1.0.0
Amber Guard d2014.5.28
aMidianBorn - Content Addon 1.2.0
aMidianBorn Blade of Woe with mesh fix 1.1.0
aMidianBorn Book of Silence - Armors 1.9.0
aMidianBorn Book of Silence - Bonemold Hotfix 1.9.0
aMidianBorn Book of Silence - Creatures 1.9.0
aMidianBorn Book of Silence - Dragonborn DLC 1.9.0
aMidianBorn Book of Silence - Unique Items 1.9.0
aMidianBorn Book of Silence - Weapons 1.9.0
aMidianBorn Caves and Mines 3.0.0
aMidianBorn Hide and Studded Hide 2.0.0
aMidianBorn Hide of the Savior (Black) 2.0.0
aMidianBorn Scaled Armor 2.0.0
aMidianBorn Solstheim Landscape 1.0.0
aMidianBorn Steel Armor 4.0.0RC
aMidianBorn Stormcloak Officer Armor 1.0.0
Animated clutter 1.9.0
Animated Dwemer Lift Load Doors 1.2.0
Animated Dwemer Lift Load Doors for Dragonborn DLC 1.2.0
Apocalypse - Magic of Skyrim (No Scripts Version) f5.08
Apophysis Dragon Priest Masks 5.0.0a
Apple Garden 2.0.0
Argonian Decapitation Fix 1.0.0
Argonian Sneak Tail Twist Fix 1.1.0
Arissa - The Wandering Rogue 1.3.0
Ash Pile Retex - Chunky 2.0.0
Ash Rocks 1.2.1
Ash Rocks - Sulfur Rocks 0.3.0b.
Audio Overhaul for Skyrim 2.1.0
Badasstronachs by Ren - Enhanced Atronachs 1.0.0
Bandolier - Bags and Pouches 1.2.0
Bandolier - Dawnguard 1.0.0
Beards - High Resolution 2.0.0
Bellyaches HD Dragon Replacer Pack 1.3.0
Belt-Fastened Quivers - Animation Only 1.2.0AO
Better Circlets HQ 1.1.0
Better City Entrances - REGSTouring Carriages Compatible Version 1.0.0
Better Dialogue Controls 1.2.0
Better Docks 1.7.0
Better Dynamic Snow 2.20.0
Better Males - Body - SFW d2014.6.3
Better Males - Faces - GenoxFaces 1.2.0
Bloody Dragon Bones 1.1.0
Book Covers Skyrim 2.9.1
Bring Out Your Dead 1.2.5
Brows - High Resolution 2.0.0
Burn Freeze Shock Effects 3.6.0
Burn Freeze Shock Effects - Dawnguard + Dragonborn 3.6.0
Camera and Book Reading Skyrim.ini Edits
CharGen Extension Morphs 2.1.4
Cleaned Vanilla ESMs 0.0.0
Climates Of Tamriel - Dawnguard Patch 3.1.0
Climates Of Tamriel - Dragonborn Patch 3.1.0
Climates Of Tamriel - Weather Patch - Supreme Storms CoT + ESS 16.0.0
Cloaks of Skyrim 1.2.0
Cloaks of Skyrim - Dawnguard 1.2.0
Clothing and Clutter Fixes - COMPLETE 1.2.0
Clothing and Clutter Fixes - Interesting NPCs Patch 1.11.0
Convenient Horse Herding 1.2.0
Convenient Horses 5.0.0
Court Wizards Fill Soul Gems - now with MCM 2.0.0b
CoverKhajiits (Female Version) 1.0.0
Cultist Mask Decapitation Fix 1.0.0
Cutting Room Floor 1.0.6
D13 Drinking Fountains of Skyrim - Dragonborn expansion 1.0.0
D13 Faster GET UP STAND UP animation vanilla friendly 2.0.0
Daggercross Alley 1.1.0
Dagi-Raht by Nuska - OLD UNP COMPATIBLE TEXTURES (Base Option) 1.1.0
Dawn of Windhelm 1.1.0
Dawnguard - Optimized
Dead Body Collision Fix 1.0.0
Deadly Spell Impacts 1.6.1
Designs of the Nords 1.5.0
Dovahkinder Collection Replacer 1.0.0
Dragonborn - Optimized
Dramatic Clouds (Ultra) 1.3.0
Drinking Fountains of Skyrim 1.2.0
Dual Sheath Redux 1.6.0b
Dual Sheath Redux - aMidianBorn Book of Silence Pack 1.6.0b
Dual Sheath Redux - Frostfall Pack 1.6.0b
Dual Sheath Redux - Immersive Armors v7 Pack 1.6.0b
Dual Sheath Redux - Immersive Weapons Pack 1.6.0b
Dual Sheath Redux - JaySuS Swords Pack 1.6.0b
Dual Sheath Redux - Lore Weapon Expansion Pack 1.6.0b
Dual Sheath Redux - OBIS Pack 1.6.0b
Dual Sheath Redux - Requiem Pack 1.6.0b
Dual Sheath Redux - Skyrim Immersive Creatures Pack 1.6.0b
Dual Wield Blocking Animations 1.0.0
Dual Wield Parrying SKSE 3.1.0b
EcthelionOtW Mage Equipment Overhaul 1.4.0
Enemy AI OverHaul&mdashRevenge Of the Enemies&mdashNo Scripts Version 1.95.0
Enhanced Blood Textures 3.5.0d
Enhanced Blood Textures - Skyrim Immersive Creatures Compatibility Patch 3.5.0d
Enhanced HD Dragon Bones 2k v1.6a 1.6.0a
Enhanced Lighting for ENB - Interior Lighting d2014.4.5
Enhanced Lights and FX 0.4.2
Enhanced Lights and FX - Dawnguard 0.4.2
Enhanced Lights and FX - Dragonborn 0.4.2
Enhanced Lights and FX - SMIM Meshes 0.4.2
Enhanced Skyrim Factions - The Companions Guild - Full Version 0.3.7
EotW Mage Robes of Skyrim 1.0.0
EotW Mage Robes of Skyrim - Hearthfire DLC Robes addon 1.0.0
Epic Gameplay Overhaul 2.12.0
Expand Object LODs 1.1.0
Expanded Snow Systems - Climates of Tamriel Version 3.16.0
Expanded Towns and Cities 11.2.0
Expanded Towns and Cities - Patches 11.1.0
Expanded Winterhold Destruction Ruins 2.23.0
Extensible Follower Framework 4.0.0b6
Face to face conversation 3.2.0
Faction - Pitfighter d2014.1.16
Faction - Pitfighter Travels Add-On d2014.1.16
Falskaar 1.1.4
Falskaar - Climates of Tamriel patch 1.1.0
Falskaar - Optimized
Falskaar Wildlife add-on 1.0.0
FAR - Forgotten Argonian Roots d2014.1.23
Fires Hurt f1.09
Follower Commentary Overhaul - FCO 1.3.0
Follower Trap Safety 1.3.0
Footprints 0.99.0
Footprints - Ash Supplemental 0.99.0
Fores New Idles in Skyrim - FNIS 4.1.1
Forgotten Magic Redone 1.6.4
Frostfall - Hypothermia Camping Survival 2.5.0
Frostfall - Hypothermia Camping Survival - 2048x2048 HD Travel Cloak Fur Texture 1.0.0
Gemling Queen Dragon Claws 3.0.0
Gemling Queen Jewelry 4.0.0b
Gildergreen Regrown 1.2.6
Granite Hall d2014.5.28
Guard Dialogue Overhaul 1.4.0
HD Starry Eye of Magnus 1.0.0
HD Stone Quarry and Clay Deposit for Hearthfire 1.0.0
Heart of the Beast - Alpha Wolf Sound 1.7.0
Hearthfire Chimneys for Expanded Towns and Cities 1.1.0
Hearthfire Chimneys for Falskaar 1.2.0
Hearthfires - Optimized
High Hrothgar Overhaul 1.0.0
High Quality LODs - Meshes Hi-Res 2.1.0
High Quality LODs - Normals Original 256x256 2.0.0
Hold Border Banners 1.0.0
Horns Are Forever 1.0.0
HQ Paper 2.3.0
HRDLC1 - Optimized
HRDLC2 - Optimized
HRDLC3 - Optimized
Hunterborn 1.3.1
Immersive Animations - Test Install 2.1.0
Immersive Armors 7.1.0
Immersive College of Winterhold 2.4.0
Immersive HUD - iHUD 3.0.0b2
Immersive Interiors 0.2.5
Immersive NPC in the dark 0.8.2
Immersive Patrols - Merged ESPs 1.7.7
Immersive Settlements 0.55.0
Immersive Settlements - Solstheim 0.54.0
Immersive Sounds - Aural Assortment 2.0.0
Immersive Weapons 1.5.0
Improved Closefaced Helmets 0.9.0
Improved Closefaced Helmets - Dawnguard Helmets 0.9.0
Improved Closefaced Helmets - Dragonborn Helmets 0.9.0
Improved Closefaced Helmets - Improved Guard Helmets - Tighter Eye Holes 0.9.0
Improved Closefaced Helmets - Improved Imperial Full Face Helmet - No Cloth Around Neck 0.9.0
Improved Combat Sounds 2.2.0
Improved Combat Sounds - Enhanced Blood Textures 2.2.0
Improved Eyes Skyrim 1.2.0
Inconsequential NPCs 1.9.0a
Inconsequential NPCs - Cutting Room Floor Compatibility Patch 1.1.0
Inconsequential NPCs - Enhancement Module 1.3.0e
iNeed - Food Water and Sleep 1.211.0
INIGO 1.1.0
Inns and Taverns 2.0.0
Interesting NPCs f3.06
Interesting NPCs - Dawnguard Meshes for Vampire NPCs f1.0
Interesting NPCs - EFF Patch f1.0
Interesting NPCs - Hearthfires Patch f3.06
iWASM - Immersive Wait And Sleep Menu 1.0.0
Laintar Dale - Hearthfires Edition d2014.5.28
Lantern Caretakers 1.0.0
Lanterns of Skyrim - All In One 2.5.0
Lanterns Of Skyrim - All In One - Climates of Tamriel Preset 2.1.0
Less Intrusive HUD II 1.1.0
Lightning during Thunder Storms 23.0.0
Lightning during Thunder Storms - Climates of Tamriel - Patch 3.1.0
Lock Overhaul 1.2.0
Lore Weapon Expansion 1.3.0
Lore-Based Loading Screens 1.1.0
Mage Backpack by Tumbajamba 1.0.0
Main Font Replacement - Magic Cards Font 2.0.0
Master Conflict Resolution
Mature Skin Texture and Body (Body and Face Texture UNP + Body and Face Normal Maps UNP) 1.1.0
Merged Mods d2014.5.28
More Immersive Dawnguard Entrance 1.0.0
More Realistic Carrying 0.1.0b
More Realistic Hair 1.0.0
moreHUD 2.1.2
Moss Rocks 1.4.0
Moss Rocks - Dragonborn DLC Addon 1.0.0
Nernie&rsquos City and Village Expansion 1.25.0
New Animations for Magic Casting 0.8.0
New Jewels for Circlets d2014.3.30
Nightingale Hall Restored - Karliah as a Follower 3.0.0
Nightingale Prime HD 1.0.0
Nightingale Weapons Retexture - Carbon Fiber 2.0.0
No Glowing Eyes - Draugr & Skeleton 1.0.0
No Menu and Loading Smoke 1.0.0
No More Ugly Bronze Shine 1.4.0
No Snow Under The Roof 2.3.0
No Steaming Ash Piles 1.0.0
No stretching - Full 2.2.0
Non-Essential Children - Hearthfire 10.0.0
NPC Enchantments Fix 1.4.0b
OBIS - Organized Bandits In Skyrim 1.61.0C
Pilgrims Delight - Zul Do Dov 1.1.0
Point The Way 1.0.2
Populated Dungeons Caves Ruins f1.06
Populated Forts Towers Places 1.27.0
Populated Skyrim Prisons Cells f1.02
Private Selective Quivers 2.4.0
Project Parallax Remastered - ELFX Patch 1.3.0
Project Parallax Remastered - SRO Version 1.3.0
Project Reality - Climates Of Tamriel 3.1.0
Provincial Courier Service 1.2.2
Pumping Iron - Dynamic Muscle Growth 1.0.1
Quest - And the Realms of the Daedra d2014.1.16
Quest - No Mercy d2014.1.16
Quest - Sea of Ghosts d2014.1.16
Quest - Sorcery d2014.1.16
Quest - The Bigger They Are d2014.1.16
RaceMenu 2.7.2
RaceMenu DisableFaceGenCache 1.0.1
RaceMenu Overlays Plugin 2.5.0
Radiant and Unique Potions and Poisons HD 2.0.0
Raven Rock Expanded 2.6.9
Real Ice 3.0.0
Realistic Boat Bobbing 2.2.0a
Realistic Ragdolls and Force 1.9.0
Realistic Smoke and Embers 1.4.0
Realistic Water Two 1.11.0
Realistic Water Two - ENB Textures 1.11.0
REGS - Cities d2014.5.28
Relighting Skyrim - Tailored For ELFX 3.5.0b
Rens HD Shrines 2.0.0
Requiem - Apocalypse - Magic of Skyrim - Compatibility Patch f5.08
Requiem - Blessings Ignore Crime 1.0.0
Requiem - Bring Out Your Dead Patch 2.1.0
Requiem - Civil War Overhaul Patch 1.2.0
Requiem - Dragon Combat Overhaul Patch - Dragonborn 1.1.0
Requiem - Dragonborn 2.2.0
Requiem - Dragonborn SIC Patch 3.4.0
Requiem - Falskaar 1.11.0
Requiem - Guard Dialogue Overhaul Patch 1.0.0
Requiem - Hard Times 1.82.0
Requiem - Hearthfires 1.31.0
Requiem - Immersive Armors and Weapons Patch - Addon 2.6.0
Requiem - Immersive Armors Patch 2.6.0
Requiem - Immersive Patrols 1.21.0
Requiem - Immersive Weapons Patch 2.12.0
Requiem - Interesting NPCs Patch 1.1.0
Requiem - Resources 1.4.0
Requiem - SIC Patch 3.4.0
Requiem - The Roleplaying Overhaul - with Mass Effect Update 1.7.3
Requiem - Trade and Barter Patch f1.04
Requiem - Weapons and Armor Fixes Patch 1.21.0
Requiem - Wyrmstooth 1.1.0
Respectful Guard Animations - Guard Dialogue Overhaul Version 1.5.0
Riften - Thief Edition 1.3.0
Roadsigns Redone 1.1.0
Sands of Time Add On One - Follow Me 1.0.0
Serious HD Retexture Skyrim - Landscape 2.0.0
Sharlikrans Compatibility Patches - JaySuS Swords f0.02
SkyFalls - RWT Patch
SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills 3.2.0
Skyrim Coin Replacer Redux 1.2.0
Skyrim -Community- Uncapper 1.15.2
Skyrim Immersive Creatures 6.5.2
Skyrim Project Optimization 1.6.0
Skyrim Realistic Overhaul d2014.1.13
Skyrim Realistic Texture Overhaul - Dragonborn Architecture + Parallax Roads 1.4.0
Skyrim Script Extender (SKSE) f1.7a
Skyrim Subsurface Scattering Patch for ENB d2014.2.24
SkyUI 4.1.0
Smaller Cursor 1.0.0
Smart Souls 9.0.0
Snowbound Acres 1.3.0
Snowbound Acres - HiRes Road Signs Version - Worn Text 1.0.0
Snowbound Acres - SMIM Glowing Signs 1.2.2
South Dragon Bridge - Fight Against the Thalmor IV 1.1.0
Splash of Rain f1.051
SRLE-Requiem Overwrite
Stable uGridsToLoad 1.0.0
Static Mesh Improvement Mod 1.72.0
SUM - SkyProc Unified Manager 1.2.0
Superior Lore-Friendly Hair - HD textures f2.01
Supreme Storms - Climates of Tamriel Version 3.1.0
Telvanni reborn 1.0.0
The 418th Step 1.2.0SN
The Aldmeri Domain - Fight Against the Thalmor III 1.1.0
The Choice is Yours - Dawnguard 1.3.0
The Choice is Yours - Fewer Forced Quests - Improved Dialogue Options - with Update Installed 1.31.0
The Dance of Death - A Killmove Mod 4.0.0
The Eyes Of Beauty 9.0.0
The Eyes Of Beauty - Dawnguard Update 7.1.0
The Eyes of Beauty - Special Elves Edition 10.0.1
The Lost Wonders of Mzark 1.3.0
The Oblivion Realms Serie - Morthal Pain 1.5.0
The Oblivion Realms Serie - The Gate of Solitude 1.7.0
The Paarthurnax Dilemma 1.2.8
The Secret of Dragonhead 3.0.0
The Shadow of Meresis 1.1.2
The Skyrim Distance Overhaul Beta (S.D.O.) 1.0.0
The Temple of Black Rock 1.2.0
The Way of the Dovahkiin - Ultimate Deadly Encounters aka Sands of Time 9.15.0
Thieves Guild Requirements - No Auto Quest Start Brynjolf 2.0.0
Timing is Everything - Quest Delay and Timing Control 1.3.0
Touring Carriages 2.2.1
Trade and Barter 1.2.0
Training Dummies and Targets 1.2.0
True Bound Daedric Armors 1.0.0c
Ultimate HD Candle Flames 1.9.0
Ultimate HD Fire Effects -Medium Resolution- 1.9.0
UltraHD - Stormcloak and City Guards with Fix 2.0.0
Understone Keep Fountains and Rubble 1.4.0
Unique Border Gates 2.11.0
Unique Border Gates - More Immersive Dawnguard Entrance Patch 2.11.0
Unique Border Gates - Point the Way Patch 2.1.0
Unofficial Dawnguard Patch 2.0.4
Unofficial Dragonborn Patch 2.0.4a
Unofficial Hearthfire Patch 2.0.4
Unofficial High Resolution Patch 1.1.7
Unofficial Skyrim Patch 2.0.4a
UNP Blessed Body Redux Project - SFW 2.5.2
UNP Dawnguard Armors (UNPB) 1.5.0
UNP Dawnguard Armors (UNPB) - Patch for Dawnguard Boots 1.5.0
UNP Dawnguard Armors (UNPB) - Patch for Vampire Boots 1.5.0
UNP Dragonborn Armors (UNPB) 1.0.0
UNP Female Armors 2.1.0
UNP Female Armors - Meshes for UNPB Users 2.0.0
UNP Female Armors - UNP Boot Pack 2.0.0
UNP Female Armors - UNPB Hide Armor Fix 2.0.0
Unread Books Glow 2.2.0
Vanilla - Optimized
Vilja in Skyrim f3.02
Vilja in Skyrim - Custom face for UNP 1.0.0.
Vilja in Skyrim - Hearthfires Kids Moving Fix 2.0.0
Vilja in Skyrim - Solstheim Add On 2.0.0
Vivid Landscapes - Castle Volkihar 1.3.0
Vivid Landscapes - Castle Volkihar - ELFX Compatibility patch 1.1.0
Vivid Landscapes - Classic grey mountains for 2048 2.0.0
Vivid Landscapes - Enhanced Lights and FX Compatibility patch 2.0.0
Vivid Landscapes - Moss Rocks - Compatibility Patch 2.0.0
Vividian - ENB Required Presets - TEST Install 5.50.0
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Warburgs 3D Paper World Map - Texture 2 - Ultimate Edition 4.3.0
Weapons and Armor Fixes - Remade Improved Closedface Helmets - WAF and CCF Compatibility f4.02
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Wearable Lanterns 3.0.0b
WEBS extended 1.3.0b
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Wet and Cold 1.41.0
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Wet and Cold - Holidays f1.06
Winter Is Coming - Cloaks 2.3.0
Winter Is Coming - Cloaks of Skyrim Patch d2014.5.26
Wymstooth - Optimized
Wyrmstooth 1.10.0
XP32 Maximum Skeleton -XPMS - Test Install 1.93.0a
xVivid Landscapes - All in One - Loose Files - Better Performance 2.2.0

14th Jun 2014

幻象F1型戰鬥機

同時間,法國空軍在1963年向廠商提出規格需求書,希望廠商能提供一款多用途戰機,新戰機要比幻象3型有更長的續航力,落地速度小於或接近140海里(260公里),且可在簡易跑道上降落。這個規格書實際上與當時北約執行中的MCAR計畫(龍捲風戰鬥轟炸機的原型),但法國決定不參與該向多國研發計畫,而是在相近技術標準規格下自研新型機。達梭1963年11月2日在承攬下這計畫後,新型機暫定代號幻象3F; [2] 幻象3F配備由美國 普惠TF30渦輪扇發動機 ( 英語 : Pratt & Whitney TF30 ) 技術轉移給史奈克瑪生產的TF106渦輪扇發動機、還有全新設計裝備高升力襟翼降低飛機失速下限的大型後剠翼。幻象3F隨後變更代號稱為幻象F2,在1965年生產3架原型機。

幻象F1的計畫發想在1964年中出現,雖然當時幻象F2計畫尚未啟動,但是達梭意識到高推力的噴射發動機價格高昂,不適合外銷;所以以幻象III E2的代號開始研發小型2馬赫戰鬥機。 [3] 相較領取法國政府預算研發採高單翼傳統設計、機體量級更重的幻象F2戰鬥機;這種用類似氣動力架構實施不同量級機型發展的策略從幻象3型和幻象IV式轟炸機起一直是達梭既有的做法。以外銷導向開發的幻象F1在技術上也比F2要保守,飛機動力來源是成熟的Atar9K渦輪噴射發動機。

首架幻象F1原型機在1966年12月23日出廠,由達梭首席試飛員 勒內·彼甘德 ( 法語 : René Bigand ) 駕駛,1967年1月第四次飛行時,幻象F1-01號機極速突破2馬赫,雖然01號機在1967年5月18日即因水平尾翼震顫飛行意外折損,勒內·彼甘德因此殉職;但幻象F1計畫並未因此告終,同年5月26日法國政府加訂3架原型機下繼續計畫-因為幻象F2開計畫因複雜度過高遭法國政府終止研發。由於是替代方案,且達梭同時進行幻象G型的研發,法國軍方供給幻象F1的預算並不充裕,僅有3架原型機的額度,加上原本達梭自費打造的1架,幻象F1最後只生產了4架原型機。

  • 幻象F1-02號:沿用亞塔9K-31發動機,配備重新設計的機體,1967年3月20日首飛
  • 幻象F1-03號,換裝量產預定運用的亞塔9K-50發動機,1969年9月18日首飛
  • 幻象F1-04號,配備完整火控航電的原型機,1970年6月17日首飛

法國政府介入幻象F1計畫並非毫無條件,為取代幻象F2的任務,法國軍方要求達梭在幻象F1上搭配高性能雷達,讓新戰機可全天候值勤。1971年底,法國空軍訂購第一批85架幻象F1戰機,由達梭位於波爾多的工廠生產;不過雷達主開發廠商 湯姆生-CSF公司 ( 英語 : Thomson-CSF ) 為此研製的希拉諾IV型單脈衝雷達卻無法搭配飛機研發時程,使得幻象F1早期型號仍是以外銷為主,直到1973年5月法國空軍所需要的幻象F1C型戰機甫正式交運,同年12月第一支全天候戰機部隊EC 2/30諾曼底-尼曼中隊正式成軍。


Watch the video: Formel 1 2004 Italien San Marino Rennen Deutsch (June 2022).


Comments:

  1. Tototl

    Thanks for the post, just why not post for the last couple of days?

  2. Edrigu

    I can speak much on this question.

  3. Amoll

    Very well, that well comes to an end.

  4. Baramar

    wow ...

  5. Sceadu

    As usual, who wrote unusually annealed!

  6. Shandley

    And really creative ... super! Coding alcoholism will help you!

  7. Jefferson

    SUPER fairy tale!



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